The Effect of TiDi on Man-in-the-Moon Megathrons

Wilhelm Arcturus (now my EVE corpmate) has a great post up recounting his attempt to get into a battle in the far expanses of EVE. (One reason I’m telling you this is because he quotes me! Squee! I made a funny!)

The fight didn’t come to any conclusion because the node died from too much strain. This is after a stretch at 10% time dilation, and then a period where, in spite of time dilation, the game just couldn’t keep up with the 1500-ish people in the system.

In a sense, I kind of love that EVE has this problem. That is, I love that there’s something going on in the game, and that CCP is doing its best (which on this night wasn’t good enough) to allow everyone that wants to be a part of it do exactly that. CCP has a team working on server performance that is very, very good. I’ve read some of their white papers, these people know something. That’s really cool.

And that’s where we get to an unintended consequence of time dilation:

But thanks to the magic of time dilation, while we spent more than 150 minutes getting to the fight, the fight system was running at 10% speed, so a mere 15 minutes of game measured time had gone by for the fight. That is one of the side effects of TiDi. Those in the fight slog along at slow speed while reinforcements are moving ten times as fast.

So in this sense, time dilation makes the problem worse. If the game had been able to proceed at full speed, the fight would most likely be over before all those people got to it.

****

As far as getting into fleets myself, I’m still working on skilling up to doctrine fits. I can fly (and also posess) a doctrine Harpy at this point. I just discovered that I can fly a doctrine Talos (I don’t think the Talos existed when I played before, so I didn’t recognize the name before). However, there are no Talos’ to be had at any price in Deklein.

Until just yesterday, my front-line ratting ship was a Megathron, so I can fly them, but between me and a doctrine Megathron stands Sentry Drones V. I’m currently training Caldari Cruiser V so I can fly a doctrine Eagle, though. Then I will train Sentry Drones V which will give me both Megathrons and Dominixes in CFC doctrine. (I used to fly a Domi as my primary ratter, but I switched to a Mega).

This is all very surprising to me. Three Gallente ships as doctrine fits, and the Ishtar (also known as the Isktar) as a favored ratting ship. When did Gallente ships get cool? When I last played EVE, the favored weapon system was the projectile line, and Minmatar ships. I remember when the Alphafleet doctrine first came out. It was kind of depressing, really, because I couldn’t fly any of the doctrine ships, and I wasn’t even really close.

Apparently, something about hybrid weapon damage was changed.

Anyway, I am still a scrub until I can launch Garde II’s, but that won’t be much longer.

2 thoughts on “The Effect of TiDi on Man-in-the-Moon Megathrons

  1. Thanks for the mention! Yes, the evolving fleet doctrines have at least given me a training target on a regular basis. With each new one I find some new skill I am lacking. My expectation is that now that I am set on all the current ones, Rubicon will introduce some change and the new doctrine will be Amarr ships with Tech II lasers and Enhanced Pinwheel Budgie Launchers or some such.

    And cheers for titles that are allusions!

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