Training upgrades

In today’s patch, characters are being offered, at every 10 levels, a training upgrade to one of four of their spells or abilities. Here are some important things you should know about these training abilities.

  • These abilities are intended to replace your existing ability with something that is enhanced or differentiated a little bit. It is on the same recast timer as the base ability; if you cast one, the other will be grayed out.
  • These abilities can only be confidently regarded as upgrades to abilites that are Apprentice I. We don’t have complete information, but there is evidence that the training ability Healing, while it does have some poison mitigation, for instance, it heals for less than the Adept 3 healing.
  • We don’t yet know how the training version will go obsolete. For instance, the training version of Fascinate, Tevallan’s Lingering Fascination is offered to Illusionists at level 20, and offerers extended duration. However, Fascinate does not work on mobs over level 25 or so, is this also true of Tevallen’s Lingering Fascination. I’m sure this is of acute interest to Illusionists of level 25 or more.
  • In general, don’t expect too much of these guys, and let the chooser beware. Here’s the complete list for levels 10 and 20:

    Sorcerer (Level 10)

    * Tayil’s Searing Orb – An advanced form of Static Pulse. As a bonus to Static Pulse it deals heat damage instead of magic and decreases magic, heat, and poison mitigation.

    * Atreba’s Ethereal Bindings – An advanced form of Arcane Bindings. As a bonus to Arcane Bindings it has a shorter casting time.

    * Kazlo’s Frigid Bolts – An advanced form of Storm of Lightning. As a bonus to Storm of Lightning it deals cold damage instead of magic and deals additional over-time cold damage.

    * El’Arad’s Shielding – An advanced form of Magi’s Shielding. As a bonus to Magi’s Shielding it has a small chance to replenish power over time.

    Warlock (Level 20)

    * Hemia’s Poisonous Bolt – An advanced form of Blaze. As a bonus to Blaze it deals poison damage instead of heat.

    * Palon’s Burning Blood – An advanced form of Burning Radiance. As a bonus to Burning Radiance it has a chance to deal poison damage instead of heat damage. When this occurs a portion of the damage is converted into power for the ally.

    * Nusk’s Burning Concentration – An advanced form of Painful Meditation. As a bonus to Painful Meditation it possesses a better conversion ratio and removes arcane impairments.

    * Tara’s Choking Bile – An advanced form of Tongue Twist. As a bonus to Tongue Twist it deals poison damage.

    Wizard (Level 20)

    * Gahlith’s Frostfire – An advanced form of Blaze. As a bonus to Blaze it deals cold damage instead of heat and briefly reduces movement speed of the target.

    * Nostahla’s Lucid Barrier – An advanced form of Vivid Seal. As a bonus to Vivid Seal it increases magic, heat, and cold mitigation.

    * Naedra’s Arduous Concentration – An advanced form of Painful Meditation. As a bonus to Painful Meditation it converts health to power at a better ratio and removes elemental impairments.

    * Daenor’s Lingering Frost – An advanced form of Freeze. As a bonus to Freeze it does over-time Cold damage for duration of stun.

    Summoner (Level 10)

    * Gimble’s Shocking Burst – An advanced form of Lightning Burst. As a bonus to Lightning Burst it has a faster casting time and interrupts casting.

    * Sonius’ Boon of the Magus – An advanced form of Gift of the Magi. As a bonus to Gift of the Magi it also increases maximum hit points.

    * Telamina’s Pulsating Feedback – An advanced form of Static Pulse. As a bonus to Static Pulse it reduces the target’s movement speed.

    * Camtur’s Energizing Aura – An advanced form of Magi’s Shielding. As a bonus to Magi’s Shielding it increases the summoner’s minion’s maximum health and arcane mitigation.

    Conjurer (Level 20)

    * Pandrus’ Tellurian Hero – An advanced form of Tellurian Recruit. As a bonus to Tellurian Recruit it summons a different creature with new special attacks.

    * Arconicus’ Geotic Blessing – An advanced form of Earthly Brand. As a bonus to Earthly Brand it adds maximum power to all minions within the party.

    * Corryn’s Bewildering Bolt – An advanced form of Petrify. As a bonus to Petrify it significantly reduces magic mitigation.

    * Ganla’s Whipping Wind – An advanced form of Dust Blast. As a bonus to Dust Blast it deals additional magic damage over-time.

    Necromancer (Level 20)

    * Xelha’s Fallen Hero – An advanced form of Tellurian Recruit. As a bonus to Tellurian Recruit it summons a new undead minion with unique special attacks.

    * Opal’s Aggravating Seal – An advanced form of Agitation. As a bonus to Agitation it increases maximum health and damage capability of the minion.

    * Mheno’s Desecration – An advanced form of Bludgeoning Earth. As a bonus to Bludgeoning Earth it deals disease damage instead of magic damage and decreases noxious mitigation.

    * Thuzin’s Shifting Effusion – An advanced form of Essence Shift. As a bonus to Essence Shift it has better health to power conversion ratio and minorly increases minion damage capabilities.

    Enchanter (Level 10)

    * Mespha’s Brain Burst – An advanced form of Lightning Burst. As a bonus to Lightning Burst it deals mental damage instead of magic, a shorter casting time, and interrupts the opponent.

    * Esdia’s Arcane Fetters – An advanced form of Arcane Bindings. As a bonus to Arcane Bindings it has a longer duration.

    * Unsar’s Soothing Runes – An advanced form of Cure Arcane. As a bonus to Cure Arcane it targets the entire group instead of one group member.

    * Basten’s Runes of Surety – An advanced form of Magi’s Shielding. As a bonus to Magi’s Shielding it has a small chance to replenish power over time.

    Illusionist (Level 20)

    * Tevalian’s Lingering Fascination – An advanced form of Fascinate. As a bonus to Fascinate it has a longer duration.

    * Moeba’s Signet of Perspicuity – An advanced form of Signet of Intuition. As a bonus to Signet of Intuition it increases Wisdom in addition.

    * Koldhagon’s Bolt of Lethargy – An advanced form of Gloom. As a bonus to Gloom it reduces opponents movement speed.

    * Ghunret’s Quelling Bolt – An advanced form of Overwhelming Silence. As a bonus to Overwhelming Silence it has a longer duration.

    Coercer (Level 20)

    * Romiak’s Contrived Reverie – An advanced form of Fascinate. As a bonus to Fascinate it has a longer duration.

    * Glyssa’s Scramble Thoughts – An advanced form of Ego Shock. As a bonus to Ego Shock it has a longer duration.

    * Besklor’s Devour Psyche – An advanced form of Consume Ego. As a bonus to Consume Ego it replenishes additional power and increases mental mitigation.

    * Shana’s Draining Affinity – An advanced form of Daunting Gaze. As a bonus to Daunting Gaze it decreases Arcane mitigation while stunned.

    Cleric (Level 10)

    * Renic’s Healthburst – An advanced form of Minor Healing. As a bonus to Minor Healing it has a shorter casting time.

    * Gehna’s Healing Arc – An advanced form of Minor Arch healing. As a bonus to Minor Arch healing it has a shorter casting time.

    * Daedet’s Group Antidote – An advanced form of Cure Noxious. As a bonus to Cure Noxious it targets the entire group instead of one group member.

    * Vansted’s Strengthening Resolve – An advanced form of Courage. As a bonus to Courage it increases Strength.

    Templar (Level 20)

    * Caulria’s Symbol of Vitae – An advanced form of Bestowal of Vitae. As a bonus to Bestowal of Vitae it increases arcane mitigation.

    * Tonmerk’s Mending Aura – An advanced form of Cure Trauma. As a bonus to Cure Trauma it targets the entire group instead of one group member.

    * Nomsoe’s Blessing of Transal – An advanced form of Symbol of Transal. As a bonus to Symbol of Transal it allows the secondary augmentation to occur more frequently and increase strength.

    * Jahnda’s Lambent Pulse – An advanced form of Radiant Strike. As a bonus to Radiant Strike it deals additional divine damage over-time and decreases strength if the opponent is undead.

    Inquisitor (Level 20)

    * Shizara’s Castigation – An advanced form of Rebuke. As a bonus to Rebuke it reduces Heat and Cold mitigation.

    * Vesagar’s Bulwark of Faith – An advanced form of Bestowal of Vitae. As a bonus to Bestowal of Vitae it grants additional Heat and Mental mitigation.

    * Brek’s Fulgent Pulse – An advanced form of Radiant Strike. As a bonus to Radiant Strike it deals addional divine damage over-time and reduces damage capability if the target is undead.Undead damage is over-time and includes DPS decrease.

    * Zhem’s Bastion of Faith – An advanced form of Redoubt. As a bonus to Redoubt it increases strength and intelligence.

    Druid (Level 10)

    * Te’alla’s Healing Earth – An advanced form of Minor Healing. As a bonus to Minor Healing it cures lesser elemental impairments.

    * Janall’s Beryl Healing – An advanced form of Minor Arch healing. As a bonus to Minor Arch healing it cures lesser noxious impairments.

    * Salmekia’s Smiting Spark – An advanced form of Smite. As a bonus to Smite it deals magic damage instead of divine.

    * Gerael’s Curative Arc – An advanced form of Cure Noxious. As a bonus to Cure Noxious it targets the entire group instead of one group member.

    Warden (Level 20)

    * Vesteri’s Gorseshield – An advanced form of Nettleshield. As a bonus to Nettleshield it targets the entire group instead of one group member.

    * Te’Anara’s Coursing Growth – An advanced form of Regrowth. As a bonus to Regrowth it increases Arcane and Heat mitigation.

    * Woodone’s Mossy Tincture – An advanced form of Mossy Balm. As a bonus to Mossy Balm it targets the entire group instead of one group member.

    * Treherth’s Energizing Blessing – An advanced form of Vigor. As a bonus to Vigor it increases agility.

    Fury (Level 20)

    * Brishan’s Quillshield – An advanced form of Nettleshield. As a bonus to Nettleshield it targets the entire group instead of one group member.

    * Nemar’s Renewal of Winter – An advanced form of Regrowth. As a bonus to Regrowth it increases Arcane and Cold mitigation.

    * Dyleena’s Aching Chill – An advanced form of Chill. As a bonus to Chill it reduces opponents movement speed.

    * Hammerwind’s Stinging Sand – An advanced form of Stinging Swarm. As a bonus to Stinging Swarm it reduces agility.

    Shaman (Level 10)

    * Kelian’s Healing Spirit – An advanced form of Minor Healing. As a bonus to Minor Healing it cures lesser noxious impairments.

    * Aldalad’s Mending Chant – An advanced form of Minor Arch Healing. As a bonus to Minor Arch Healing it cures lesser trauma impairments.

    * Sorel’s Withering Limbs – An advanced form of Weakness. As a bonus to Weakness it reduces stamina.

    * Elianas’ Salve of the Spiritist – An advanced form of Cure Noxious. As a bonus to Cure Noxious it targets the entire group instead of one group member.

    Mystic (Level 20)

    * Omannus’ Freezing Haze – An advanced form of Wailing Haze. As a bonus to Wailing Haze it decreases melee damage capability.

    * Wakinya’s Skin of Spirits – An advanced form of Spectral Ward. As a bonus to Spectral Ward it increases arcane mitigation.

    * Oluran’s Ward of Totem – An advanced form of Spiritual Seal. As a bonus to Spiritual Seal it increases maximum power.

    * Firaza’s Bracing Ritual – An advanced form of Mending Spirit. As a bonus to Mending Spirit it targets the entire group instead of one group member.

    Defiler (Level 20)

    * Drandamir’s Draining Fog – An advanced form of Wailing Haze. As a bonus to Wailing Haze it decreases melee damage capability.

    * Tierbold’s Pestilent Miasma – An advanced form of Contagion. As a bonus to Contagion it reduces stamina and intelligence.

    * Everling’s Cadaverous Ward – An advanced form of Spectral Ward. As a bonus to Spectral Ward it increases Noxious mitigation.

    * Yagwai’s Umbral Chant – An advanced form of Mending Spirit. As a bonus to Mending Spirit it targets the entire group instead of one group member.

    Rogue (Level 10)

    * Hanns’s Quick Stab – An advanced form of Quick Strike. As a bonus to Quick Strike it costs no power.

    * Locke’s Careless Sideswipe – An advanced form of Sneak Attack. As a bonus to Sneak Attack it deals additional piercing damage over-time.

    * Fiddy’s Handy Distraction – An advanced form of Evade. As a bonus to Evade it has no cast time and can be used more frequently.

    * Elisi’s Swift Sneak – An advanced form of Sneak. As a bonus to Sneak it has a quicker casting time.

    Swashbuckler (Level 20)

    * Captain Rohand’s Bruising – An advanced form of Bludgeon. As a bonus to Bludgeon it deals crushing damage over time.

    * Hanns’s Foil Storm – An advanced form of Quick Flurry. As a bonus to Quick Flurry it has an additional attack.

    * Mrylokar’s Unwelcoming Strike – An advanced form of Circular Strike. As a bonus to Circular Strike it briefly decreases piercing, crushing, and slashing mitigation.

    * Fiddy’s Fancy Encore – An advanced form of Fancy Footwork. As a bonus to Fancy Footwork it posesses an extended duration.

    Brigand (Level 20)

    * Locke’s Shameful Kick – An advanced form of Gouge. As a bonus to Gouge it can be used more frequently and interrupts the target.

    * Elisi’s Wounding Gash – An advanced form of Backstab. As a bonus to Backstab it allows the brigand to attack from the flank, and can be used slightly more frequently.

    * Tani’s Circular Flurry – An advanced form of Circular Strike. As a bonus to Circular Strike it deals additional slashing damage over-time to all opponents struck.

    * Nestral’s Relentless Advance – An advanced form of Rash Advance. As a bonus to Rash Advance it has a longer duration.

    Predator (Level 10)

    * Hager’s Befuddling Strike – An advanced form of Quick Strike. As a bonus to Quick Strike it prevents the target from casting for a brief time.

    * Elaa’s Relentless Ambush – An advanced form of Ambush. As a bonus to Ambush it can be used more frequently and has a quicker cast time.

    * Holly’s Entangling Trap – An advanced form of Ensnare. As a bonus to Ensnare it reduces attack speed of the target.

    * Vladaminn’s Unfair Advantage – An advanced form of Dirty Tricks. As a bonus to Dirty Tricks it costs no power.

    Ranger (Level 20)

    * Tolan’s Talent – An advanced form of Hunter’s Instinct. As a bonus to Hunter’s Instinct it increases strength and tracking.

    * Holly’s Unrelenting Assault – An advanced form of Pierce. As a bonus to Pierce it costs no power.

    * Maesyn’s Critical Shot – An advanced form of Back Shot. As a bonus to Back Shot it allows the ranger to attack from the flank.

    * Hager’s Camouflage – An advanced form of Hunt. As a bonus to Hunt it increases the movement speed while stealthed.

    Assassin (Level 20)

    * Elaa’s Pincer Blade – An advanced form of Shadowblade. As a bonus to Shadowblade it deals additional piercing damage over-time.

    * Eolorn’s Entrailing Bleed – An advanced form of Bleed. As a bonus to Bleed it deals additional piercing damage when the combat art expires.

    * Vladaminn’s Focused Volley – An advanced form of Open Shot. As a bonus to Open Shot it grants an additional shot.

    * Harkin’s Stalking – An advanced form of Hunt. As a bonus to Hunt it increases movement speed while in stealth.

    Bard (Level 10)

    * Denon’s Deafening Strike – An advanced form of Quick Strike. As a bonus to Quick Strike it decreases mental mitigation.

    * Caskin’s Ringing Swipe – An advanced form of Sneak Attack. As a bonus to Sneak Attack it inflicts additional mental over-time damage.

    * Vhalen’s Immobilizing Shriek – An advanced form of Ensnare. As a bonus to Ensnare it roots the target instead of snaring.

    * Kelkarn’s Opening Act – An advanced form of Dirty Tricks. As a bonus to Dirty Tricks it decreases the target’s melee damage output.

    Troubadour (Level 20)

    * Vhalen’s Stirring Tune – An advanced form of Rousing Tune. As a bonus to Rousing Tune it increases maximum hit points.

    * Cassindra’s Chant of Clarity – An advanced form of Bria’s Stirring Ballad. As a bonus to Bria’s Stirring Ballad it increases intelligence.

    * Belious’s Boastful Bellow – An advanced form of Piercing Shriek. As a bonus to Piercing Shriek it decreases mental mitigation when the song expires.

    * Denon’s Prolonged Lamentation – An advanced form of Alin’s Keening Lamentation. As a bonus to Alin’s Keening Lamentation it inflicts additional mental damage over-time.

    Dirge (Level 20)

    * Jonthan’s Whistling Warsong – An advanced form of Merciless Melody. As a bonus to Merciless Melody it increases melee damage capability.

    * Rin’s Song of Luck – An advanced form of Songster’s Luck. As a bonus to Songster’s Luck it increases maximum health and power.

    * Kelkarn’s Singing Stab – An advanced form of Walt’s Singing Blade. As a bonus to Walt’s Singing Blade it decreases mental mitigation.

    * Denon’s Disruptive Chords – An advanced form of Alin’s Keening Lamentation. As a bonus to Alin’s Keening Lamentation it has a faster casting time and interrupts the targets.

    Warrior (Level 10)

    * Braksan’s Vicious Swing – An advanced form of Wild Swing. As a bonus to Wild Swing it deals increased damage.

    * Uthros’ Defiant Cry – An advanced form of Call to Arms. As a bonus to Call to Arms it grants spell avoidance.

    * Saren’s Crushing Blow – An advanced form of Kick. As a bonus to Kick it interrupts casting.

    * Taron’s Bleeding Blades – An advanced form of Assault. As a bonus to Assault it deals slashing damage over time.

    Berserker (Level 20)

    * Balok’s Challenge – An advanced form of Anger. As a bonus to Anger it causes the berserker to enter a berserk state.

    * Cain’s Sudden Strike – An advanced form of Forced Swing. As a bonus to Forced Swing it interrupts casting.

    * Strongbear’s Deep Wound – An advanced form of Wound. As a bonus to Wound it decreases strength.

    * Brugal’s Boastful Blow – An advanced form of Taunting Blow. As a bonus to Taunting Blow it an increased hate effect.

    Guardian (Level 20)

    * Slate’s Protective Stance – An advanced form of Soldier’s Stance. As a bonus to Soldier’s Stance it has a lesser attack technique penalty.

    * Braksan’s Crippling Slam – An advanced form of Shield Bash. As a bonus to Shield Bash it has a longer duration.

    * Briteblade’s Thunderous Crash – An advanced form of Concussion. As a bonus to Concussion it has increased power depletion.

    * Kisa’s Ruinous Blast – An advanced form of Mangle. As a bonus to Mangle it decreases agility.

    Brawler (Level 10)

    * Lu’Sun’s Spinning Kick – An advanced form of Kick. As a bonus to Kick it inflicts additional damage.

    * Jyson’s Twirling Fists – An advanced form of Assault. As a bonus to Assault it inflicts additional damage.

    * Velan’s Taunting Cry – An advanced form of Shout. As a bonus to Shout it increases more hate with the primary target.

    * Beslin’s Boastful Posture – An advanced form of Taunt. As a bonus to Taunt it increases the brawler’s attack speed.

    Monk (Level 20)

    * Lu’Sun’s Stifling Dragon – An advanced form of Flying Kick. As a bonus to Flying Kick it briefly prevents the target from using abilities.

    * Phin’s Open Palm Technique – An advanced form of Martial Focus. As a bonus to Martial Focus it increases agility.

    * Beslin’s Still Mind – An advanced form of Feign Death. As a bonus to Feign Death it will work against higher level enemies.

    * Bakindo’s Lunging Tiger – An advanced form of Power Strike. As a bonus to Power Strike it inflicts additional damage.

    Bruiser (Level 20)

    * Grom’s Fierce Uppercut – An advanced form of Bruising Strike. As a bonus to Bruising Strike it costs less health.

    * Atral’s Deathly Visage – An advanced form of Feign Death. As a bonus to Feign Death it has a higher base chance to succeed.

    * Sarko’s Deadly Hook – An advanced form of Focused Strike. As a bonus to Focused Strike it decreases crushing, piercing, and slashing mitigation.

    * Jathon’s Bull Rush – An advanced form of Shoulder Charge. As a bonus to Shoulder Charge it inflicts additional damage.

    Crusader (Level 10)

    * Herion’s Challenge – An advanced form of Taunt. As a bonus to Taunt it can be used more frequently.

    * Theron’s Heartening Call – An advanced form of Call to Arms. As a bonus to Call to Arms it increases stamina.

    * Zarn’s Arrogant Challenge – An advanced form of Shout. As a bonus to Shout it increases more hate and has a wider area of effect.

    * Grafe’s Measured Strike – An advanced form of Wild Swing. As a bonus to Wild Swing it uses a unique timer.

    Paladin (Level 20)

    * Kasine’s Sanctified Prayer – An advanced form of Blessed Weapon. As a bonus to Blessed Weapon it allows the divine damage effect to occur more frequently.

    * Chesgard’s Divine Portent – An advanced form of Righteous Anger. As a bonus to Righteous Anger it increases hate with the crusader.

    * Arem’s Enlightened Judgement – An advanced form of Power Cleave. As a bonus to Power Cleave it heals the paladin on a successful hit.

    * Herion’s Protective Devotion – An advanced form of Ancient Pledge. As a bonus to Ancient Pledge it allows the paladin to block attacks more frequently.

    Shadowknight (Level 20)

    * Genux’s Dark Embrace – An advanced form of Offering of Armament. As a bonus to Offering of Armament it increases disease mitigation.

    * Phenzon’s Ruthless Assault – An advanced form of Unyielding Advance. As a bonus to Unyielding Advance it deals instant disease damage.

    * Zarn’s Deadly Aura – An advanced form of Knight’s Stance. As a bonus to Knight’s Stance it grants spell avoidance.

    * Raltur’s Siphoning Strike – An advanced form of Righteous Blow. As a bonus to Righteous Blow it drains health on successful hit.

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